Grand Theft Auto: The Trilogy – Final Edition gets dozens of bug fixes, physical release slightly delayed
Rockstar Games has a few updates to the recently released collection of Grand Theft Auto game from the PS2/Xbox era. First, the physical versions are being delayed, but only for ten days. A tweet from the company announced the date change on Twitter, saying that you can get your actual gloves on Grand Theft Auto: The Trilogy – The Definitive Edition on December 17th instead of May 7th. 12 according to the original plan.
The release date for the physical versions of Grand Theft Auto: The Trilogy – The Definitive Edition has changed.
Xbox Series X / Xbox One and PS4 will now release on December 17. The Nintendo Switch version will launch in early 2022.
Check your local retailer for availability. pic.twitter.com/6avP8yp6la
– Rockstar Games (@RockstarGames) November 30, 2021
Next, the Trio digital launch earlier this month in a state where fans weren’t too happy, littered with graphics problems, performance disasters, and overwhelming stress. raining cats and dogs. Since then, Rockstar has issued patches for the trilogy to fulfill the original promise of the remakes. Today, a bunch of new fixes were added, which alleviated more than 100 crashes in all three games. Even the cinematic camera that was missing from the original release has been restored. Here are some fixes from the big list:
GTA III:
- Fixed an issue where rain appeared underwater when falling
- Fixed an issue where a player could tow a two-seater using a car crusher
- Fixed an issue where the quest title would stay on the screen for too long when starting any quest
Town:
- Fixed a flaw in the game world near Café Robina
- Fixed an issue where the pistol barrel didn’t rotate when firing
- Fixed an issue where Lance would be cloned after restarting the Copland quest
San Andreas:
- Fixed save game issue at the end of Blood Bowl quest
- Fixed a missing bridge in the Shady Creeks section of the map
- Fixed graphics on CJ’s head and body in the “Family Reunion” quest lodge sequence
You can see the full list of fixes on Rockstar’s Support site here. The changes listed are for all versions except Switch, which will be adjusted over the next few days. It just shows how transformative games can be, especially when the project involves three massive sandbox experiences across half a dozen platforms. These updates are a big step in the right direction to get these games in the condition they deserve, although I’m sure many more patches will be out for the GTA trilogy in the near future.
How has your experience with GTA The Trilogy been since launch? Are these patches fixing your main bug or are there other aspects that you want to see the address? Steal a spot in the comments and let us know what you think.