Bethesda quietly removed Denuvo DRM from Ghostwire: Tokyo
Bethesda and Tango Gameworks have quietly removed Denuvo DRM technology from Ghostwire: Tokyo on PC as part of a recent update.
Controversial anti-piracy measure has been scrapped (via SteamDB) as part of a surprise update that appeared earlier today. This comes more than two years after Ghostwire: Tokyo first launched, and with no comments or patch notes from the developers, it's unclear why this move was made.
While Bethesda hasn't officially commented on Denuvo's removal, there are certainly many people who will be pleased to know it's gone. The main use of the software allows it to keep the games involved from being tampered with, with a lot of developers using it as a barrier against those who want to pirate their games. Meanwhile, many players have reported that Denuvo negatively impacts in-game performance and overall user experience regardless of whether the game is pirated or purchased legally.
Bethesda and Tango launched Ghostwire: Tokyo in 2022, but the innovative action-adventure game didn't initially come with Denuvo. As reported by PC gamers, DRM technology was added more than a year after the base game was released. That update brings with it a ton of other features as part of so-called content Spider silk thread. It's unclear how today's update affects the overall experience once Denuvo is removed.
IGN has reached out to Bethesda for comment.
Bethesda has moved to get Denuvo out of Doom Eternal, a game that launched in 2020, last September. Last month, Denuvo announced new technology that will allows game developers to track potential leakers.
To know more about Ghostwire: Tokyo, be sure to read carefully 7/10 rating. We loved the game's detailed, neon-lit world but were a bit dissatisfied, saying: “With its superb visual design and extremely clear recreation of Tokyo, Ghostwire has Very well done, but doesn't have much of a highlight in the gameplay. to push it upward.”
Michael Cripe is a freelancer for IGN. He started in the industry in 2017 and is best known for his work at outlets like The Pitch, The Escapist, OnlySP, and Gameranx.
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