Explore the full history of Halo 3: ODST | Video games
After facing off against Metroid in Season 1, the second season of Game informantVideo Gameography’s podcast turns to one of the biggest shooting series in existence: Halo. This week, we take a look at Bungie’s smaller experimental entry to the series, Halo 3: ODST.
Halo 3: ODST was released on Xbox 360 on September 22, 2009, and was intended as a smaller project designed by a skunkworks team. However, the development of ODST stemmed from Peter Jackson’s aborted attempt to make a Halo movie/game. Over the next hour, we’ll talk about ODST’s relatively short development time, why the title changed from Halo 3: Recon, the innovative Firefight multiplayer mode, and Bungie’s push to develop from the bottom up. Microsoft and back to being its own company.
Join host Ben Reeves (@BenjaminReeves) and Marcus Stewart (@MarcusStewart7), and before Game informant editor Bryan Vore (@Bryan_Vore) as we unpack the history and impact of the first Halo game without a Master Chief. And for more Halo, be sure to check it out ratings of every Halo game.
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